Real World OCaml

2nd Edition (in progress)
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Preprocessing with ppx

One powerful feature in OCaml is a facility to extend the standard language via extension points. These represent placeholders in the OCaml syntax tree and are ignored by the standard compiler tooling, beyond being delimited and stored in the abstract syntax tree alongside the normal parsed source code. They are intended to be expanded by external tools that select extension nodes that can interpret them. The external tools can choose to generate further OCaml code by transforming the input syntax tree, thus forming the basis of an extensible preprocessor for the language.

There are two primary forms of extension points in OCaml: attributes and extension nodes. Let’s first run through some examples of what they look like, and then see how to use them in your own code.

Extension Attributes

Attributes supply additional information that is attached to a node in the OCaml syntax tree, and subsequently interpreted and expanded by external tools.

The basic form of an attribute is the [@ ... ] syntax. The number of @ symbols defines which part of the syntax tree the attribute is bound to:

  • a single [@ binds to expressions and individual type definitions.
  • a double [@@ binds to blocks of code, such as module definitions, type declarations or class fields.
  • a triple [@@@ appears as a standalone entry in a module implementation or signature, and are not tied to any specific source code node.

The OCaml compiler has some useful builtin attributes that we can use to illustrate their use without requiring any external tools. Let’s first look at the use of the standalone attribute @@@warning to toggle an OCaml compiler warning.

module Abc = struct

[@@@warning "+10"]
let a = Sys.get_argv (); ()

[@@@warning "-10"]
let b = Sys.get_argv (); ()
end
;;
>Line 4, characters 11-26:
>Warning 10: this expression should have type unit.
>module Abc : sig val a : unit val b : unit end

The warning number in our example is taken from the compiler manual page. In this case, warning 10 emits a message if the expression in a sequence doesn’t have type unit. The @@@warning nodes in the module implementation cause the compiler to change its behaviour within the scope of that structure only.

An annotation can also be more narrowly attached to a block of code. For example, a module implementation can be annotated with @@deprecated to indicate that it should not be used in new code:

module Planets = struct
  let earth = true
  let pluto = true
end [@@deprecated "Sorry, Pluto is no longer a planet. Use the Planets2016 module instead."]
;;
>module Planets : sig val earth : bool val pluto : bool end
module Planets2016 = struct
  let earth = true
  let pluto = false
end
;;
>module Planets2016 : sig val earth : bool val pluto : bool end

In this example, the @@deprecated annotation is only attached to the Planets module, and the human-readable argument string redirects developers to the newer code. Now if we try to use the value that has been marked as deprecated, the compiler will issue a warning.

let is_pluto_a_planet = Planets.pluto;;
>Line 1, characters 25-38:
>Alert deprecated: module Planets
>Sorry, Pluto is no longer a planet. Use the Planets2016 module instead.
>val is_pluto_a_planet : bool = true
let is_pluto_a_planet = Planets2016.pluto;;
>val is_pluto_a_planet : bool = false

Finally, an attribute can also be attached to an individual expression. In the next example, the @warn_on_literal_pattern attribute indicates that the argument to the type constructor should not be pattern matched upon with a constant literal.

type program_result =
| Error of string [@warn_on_literal_pattern]
| Exit_code of int
;;
>type program_result = Error of string | Exit_code of int
let exit_with = function
| Error "It blew up" -> 1
| Exit_code code -> code
| Error _ -> 100
;;
>Line 2, characters 11-23:
>Warning 52: Code should not depend on the actual values of
>this constructor's arguments. They are only for information
>and may change in future versions. (See manual section 9.5)
>val exit_with : program_result -> int = <fun>

Commonly used extension attributes

We have already used extension points in Chapter 18, Data Serialization With S Expressions to generate boilerplate code for handling s-expressions.

TODO

### Extension Nodes

While extension points are useful for annotating existing source code, we also need a mechanism to store generic placeholders within the OCaml AST for code generation. OCaml provides this facility via the extension node syntax.

The general syntax for an extension node is [%id expr], where id is an identifier for a particular extension node rewriter and expr is the payload for the rewriter to parse.

## Using ppx extensions

ppx in the compiler

Building your first ppx extension

The AST Mapper and hello world

  • replace [%calc 1+2] with a constant integer

ppxlib

Why use ppxlib over direct use of AST-mapper

Next: Chapter 24The Compiler Backend: Bytecode and Native code